103 lines
3.3 KiB
Text
103 lines
3.3 KiB
Text
// Screen size
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screen.w = Window.GetWidth();
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screen.h = Window.GetHeight();
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screen.half.w = Window.GetWidth() / 2;
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screen.half.h = Window.GetHeight() / 2;
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// Question prompt
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question = null;
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answer = null;
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// Message
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message = null;
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// Password prompt
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bullets = null;
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prompt = null;
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bullet.image = Image.Text("*", 1, 1, 1);
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// Flow
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state.status = "play";
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state.time = 0.0;
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//--------------------------------- Refresh (Logo animation) --------------------------
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# cycle through all images
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for (i = 0; i < 151; i++)
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flyingman_image[i] = Image("progress-" + i + ".png");
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flyingman_sprite = Sprite();
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# set image position
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flyingman_sprite.SetX(Window.GetX() + (Window.GetWidth() / 2 - flyingman_image[0].GetWidth() / 2)); # Place images in the center
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flyingman_sprite.SetY(Window.GetY() + (Window.GetHeight() / 2 - flyingman_image[0].GetHeight() / 2));
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progress = 0;
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fun refresh_callback ()
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{
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flyingman_sprite.SetImage(flyingman_image[Math.Int(progress / 2) % 151]);
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progress++;
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}
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Plymouth.SetRefreshFunction (refresh_callback);
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//------------------------------------- Password prompt -------------------------------
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fun DisplayQuestionCallback(prompt, entry) {
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question = null;
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answer = null;
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if (entry == "")
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entry = "<answer>";
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question.image = Image.Text(prompt, 1, 1, 1);
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question.sprite = Sprite(question.image);
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question.sprite.SetX(screen.half.w - question.image.GetWidth() / 2);
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question.sprite.SetY(screen.h - 4 * question.image.GetHeight());
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answer.image = Image.Text(entry, 1, 1, 1);
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answer.sprite = Sprite(answer.image);
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answer.sprite.SetX(screen.half.w - answer.image.GetWidth() / 2);
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answer.sprite.SetY(screen.h - 2 * answer.image.GetHeight());
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}
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Plymouth.SetDisplayQuestionFunction(DisplayQuestionCallback);
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//------------------------------------- Password prompt -------------------------------
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fun DisplayPasswordCallback(nil, bulletCount) {
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state.status = "pause";
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totalWidth = bulletCount * bullet.image.GetWidth();
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startPos = screen.half.w - totalWidth / 2;
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prompt.image = Image.Text("Enter Password", 1, 1, 1);
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prompt.sprite = Sprite(prompt.image);
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prompt.sprite.SetX(screen.half.w - prompt.image.GetWidth() / 2);
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prompt.sprite.SetY(screen.h - 4 * prompt.image.GetHeight());
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// Clear all bullets (user might hit backspace)
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bullets = null;
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for (i = 0; i < bulletCount; i++) {
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bullets[i].sprite = Sprite(bullet.image);
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bullets[i].sprite.SetX(startPos + i * bullet.image.GetWidth());
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bullets[i].sprite.SetY(screen.h - 2 * bullet.image.GetHeight());
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}
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}
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Plymouth.SetDisplayPasswordFunction(DisplayPasswordCallback);
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//--------------------------- Normal display (unset all text) ----------------------
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fun DisplayNormalCallback() {
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state.status = "play";
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bullets = null;
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prompt = null;
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message = null;
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question = null;
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answer = null;
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}
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Plymouth.SetDisplayNormalFunction(DisplayNormalCallback);
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//----------------------------------------- Message --------------------------------
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fun MessageCallback(text) {
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message.image = Image.Text(text, 1, 1, 1);
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message.sprite = Sprite(message.image);
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message.sprite.SetPosition(screen.half.w - message.image.GetWidth() / 2, message.image.GetHeight());
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}
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Plymouth.SetMessageFunction(MessageCallback);
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